dc.contributor.author | Hausken, Kjell | |
dc.date.accessioned | 2013-08-21T09:34:36Z | |
dc.date.available | 2013-08-21T09:34:36Z | |
dc.date.issued | 2007 | |
dc.identifier.citation | Hausken, K. (2007) Reputation, incomplete information, and differences in patience in repeated games with multiple equilibria. Economics Letters, 97, pp. 138–144 | no_NO |
dc.identifier.uri | http://hdl.handle.net/11250/184331 | |
dc.description | http://www.sciencedirect.com/science/journal/01651765. Reprinted from Economics Letters, 97, Kjell Hausken, Reputation, incomplete information, and differences in patience in repeated games with multiple equilibria. Pages No. 138-144, Copyright (2007), with permission from Elsevier. | no_NO |
dc.description.abstract | A game with multiple equilibria and incomplete information, which allows for reputation building, is repeated infinitely many times. Increasing differences in patience contribute to a greater likelihood of cooperation. As one player becomes sufficiently more patient than the other player, both players benefit, and both players' risk limits, and the conflict between the players, decrease. | no_NO |
dc.language.iso | eng | no_NO |
dc.publisher | Elsevier | no_NO |
dc.subject | risk limits | no_NO |
dc.subject | repeated game | no_NO |
dc.subject | discounting | no_NO |
dc.subject | reputation | no_NO |
dc.subject | incomplete information | no_NO |
dc.subject | game theory | no_NO |
dc.title | Reputation, incomplete information, and differences in patience in repeated games with multiple equilibria | no_NO |
dc.type | Journal article | no_NO |
dc.type | Peer reviewed | no_NO |
dc.subject.nsi | VDP::Social science: 200 | no_NO |
dc.source.pagenumber | 138–144 | no_NO |
dc.source.volume | 97 | no_NO |
dc.source.journal | Economics Letters | no_NO |
dc.identifier.doi | 10.1016/j.econlet.2007.02.033 | |