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dc.contributor.authorHausken, Kjell
dc.date.accessioned2013-08-21T09:34:36Z
dc.date.available2013-08-21T09:34:36Z
dc.date.issued2007
dc.identifier.citationHausken, K. (2007) Reputation, incomplete information, and differences in patience in repeated games with multiple equilibria. Economics Letters, 97, pp. 138–144no_NO
dc.identifier.urihttp://hdl.handle.net/11250/184331
dc.descriptionhttp://www.sciencedirect.com/science/journal/01651765. Reprinted from Economics Letters, 97, Kjell Hausken, Reputation, incomplete information, and differences in patience in repeated games with multiple equilibria. Pages No. 138-144, Copyright (2007), with permission from Elsevier.no_NO
dc.description.abstractA game with multiple equilibria and incomplete information, which allows for reputation building, is repeated infinitely many times. Increasing differences in patience contribute to a greater likelihood of cooperation. As one player becomes sufficiently more patient than the other player, both players benefit, and both players' risk limits, and the conflict between the players, decrease.no_NO
dc.language.isoengno_NO
dc.publisherElsevierno_NO
dc.subjectrisk limitsno_NO
dc.subjectrepeated gameno_NO
dc.subjectdiscountingno_NO
dc.subjectreputationno_NO
dc.subjectincomplete informationno_NO
dc.subjectgame theoryno_NO
dc.titleReputation, incomplete information, and differences in patience in repeated games with multiple equilibriano_NO
dc.typeJournal articleno_NO
dc.typePeer reviewedno_NO
dc.subject.nsiVDP::Social science: 200no_NO
dc.source.pagenumber138–144no_NO
dc.source.volume97no_NO
dc.source.journalEconomics Lettersno_NO
dc.identifier.doi10.1016/j.econlet.2007.02.033


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